Corvette C8 '20 Changelog:
=========================

1/27/2020
Updated color schemes and interior colors to be more diverse/accurate to display cars
Added Long Beach Red Tintcoat
Updated drivetrain.ini with correct gear ratios
Replaced suspensions.ini with custom file based on physical observation of suspension geometry
Replaced aero.ini and all .luts with custom files
Updated brakes.ini to 3150 Nm brake torque and 60% front dist.
Replaced power.lut with correct curve based on hagerty.com torque curve and adjusting for powertrain loss: https://d32c3oe4bky4k6.cloudfront.net/articles-videos/-/media/uscamediasite/images/story-images/2019/09/17/lt2_power-torque-graph-vs-lt1.ashx
Added street tires (based on C7 MPSS and corrected for size) into tyres.ini
Updated lights.ini to show DRLs when lights aren't on

1/28/2020
Updated color schemes to include two tone "machine-faced" trident rims
Added Shadow Gray Metallic

1/29/2020
Updated suspension.ini to correct graphics in game; wheelbase, front, and rear track values are not accurate to real life dimensions
Updated Accelerate Yellow Metallic
Added "HIDDEN" skin in AYM for original "golden" color AYM from Nicolas Devoto (ND)
Updated power/torque curve on display screen to reflect reality
Updated version to "v1.1"
NOTE: "BASEY" value in suspensions.ini differs between outroof and standard version to maintain visual similarities in game

1/30/2020
Further updated suspensions.ini BASEY for visual ride height in game per ND

2/2/2020
Updated lights.ini to make interior lights dimmer when lights are on for night driving

4/13/2020
Updated suspensions.ini rear damper rebound/fast rebound (458) and difflock_brake_mult.lut to improve rear end stability under braking per João Diogo Garrido (JDG) comments

[REDACT] 4/19/2020
Updated tyres.ini to include more accurate semislick tires per JDG comments based on 458 semislicks

[REDACT] 4/21/2020
Updated tyres.ini to flip Dx and DY values and increase FZ0 value to same ratio from street tires for rear slick tires

4/22/2020
Updated tyres.ini to match rear semislick to 991 Carrera S rear semislicks

4/28/2020
Added "Park City Purple" skin
Updated suspensions.ini rear bump/fast bump to improve stability over rough circuits (458)

5/4/2020
Added AO to all skins & wheel rims
Added AO map templates
Added "Lcd_ScreenHub" to lights.ini
Added navigation screen to "Lcd_ScreenHub" using Nicolas Brunet's "Tutorial for Active GPS" on Assetto Corsa Mod Central Facebook group: https://www.facebook.com/groups/436595309857460/permalink/1317033878480261/

5/5/2020
Updated previews using CM
Corrected ui_car.json descriptions

5/10/2020
Completed navigation in ext_config.ini extension
Updated digital_instruments.ini to decrease brightness intensity for RPM guage
Attempted to add launch control, doesn't work becuase car overpowers the brakes
Added LODs thanks to LOD Generator  by Kavoriken and leBluem: https://www.racedepartment.com/downloads/lod-generator.24394/

5/12/2020
Update engine.ini to set RPM cutoff @6600rpm

5/18/2020
Corrected suspension.ini to correct toe and cascading alignments

5/19/2020
Updated ai.ini to match corrected RPM limit
Corrected name in car.ini
Updated sounds.ini for outroof
Added Chevrolet logo.png

7/11/2020
Added Red Mist Tintcoat and Silver Flare, along with additional color schemes to reflect 2021 colors
Added blank damag_dust.dds, damage_mask.dds, and damage_scratches.dds to each skin as base files do not match car

7/30/2020
Updated dash_cam.ini to improve view and include instruments
Updated digital_instruments.ini to correct RPM LEDs for color and function per real car
Updated car.ini and fuel_cons.ini to make fuel consumption more accurate
Added template for secondary paints and updated skins

2/15/2021
Added CSP elements to paint and interior with significant help from alekabul (thank you!!)
Added custom caliper colors (and very easy to further customize if you want, as these are just .png files)
Updated Accelerate Yellow to be more accurate to the real life color
Corrected poor textures for "morello" interior color

2/20/2021
Added mirror texture to each skins folder to stop CSP glitches showing red/blue shades in mirror

2/22/2021
Updated tyres.ini to add tyre wear and performance curves (thank you to Verdes Garage on youtube for pointing this out!), fixed swapped dx/dy values in rear tires

2/23/2021
Updated car.ini to fix weight (was too light, I calculated the driver/fuel weight difference incorrectly when initially setting it up...)

2/24/2021
Further tweaks to ext_config.ini (no more interior mirror finish!)
Lowered ABS slip ratio in electronics.ini

2/25/2021
Updated brakes.ini to match higher mass
Further tweaks to ABS and TCS in electronics.ini
Lowered blinking frequency for pit lights in lights.ini

2/26/2021
Final graphical updates to suspensions.ini

2/27/2021
Updates to tyres.ini to adjust grip on tire flex to reflect Michelin PS4S over Michelin PSS